![]() ![]() So rotate the camera 90 degrees counter-clockwise so that you can see the flag hanging in the VAB behind your craft. When building in the VAB, if you rotate your camera to look horizontally out the door towards the launch pad, you are facing the LEFT side of your craft. ![]() This can be a light, an antenna, or anything that is going to be a unique surface-mounted component on your ship (I tend to use my Kerbal Engineer Redux part as my marker, since I put one on every craft I build and it has blinkinlights). Third, place some kind of marker on the dorsal/top side of your ship. This is especially simple if your command pod IS the root part. Second, DO NOT ROTATE YOUR COMMAND POD, leave it with the same default orientation as the root part. This can be really easy (the Mk 1 Command pod has the hatch with the ladder and the little window, that's the "top") or super obscure (when facing the front of a clamp-o-tron docking port, the little handle looking bit is towards the bottom of the part, while the dark rectangle that might be a window is more towards the top).įirst, DO NOT ROTATE YOUR ROOT PART in the VAB or SPH. you need to find some visual way to recognize which way the part is oriented. So if you want to be ABSOLUTELY CERTAIN which way is which, without processing any inputs to test, you need to know two things:ġ) Which part has control of the craft? You can set this by right-clicking on the desired command pod, probe core, docking port, etc, and select "control from here".Ģ) What is THAT PARTICULAR PART's "up"? This is the hard part, because you need to learn it for each part. What's more, you might have multiple points of control on your ship with different rotations. Which orientation your vessel spawns with depends on how or if you rotated it (meaning the root part) during construction.
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